Combat System
Skill-based, directional, non-target medieval melee.
DirectionalStaminaNon-target
Combat FAQ
Is combat in Gloria Victis tab-target?
No. Combat is fully non-targeted — there is no tab-lock. You must swing in the correct direction and from the correct distance or the blow hits nothing. Reflexes, timing and footwork decide fights, not keyboard-mashing.
How do I do a heavy attack?
A normal left-click is a fast but weak attack. Hold left-click until the bar turns red to release a heavy attack — much more damage, but slower and more stamina-hungry.
How does blocking work?
Hold right-click and point your mouse in the direction of the incoming swing to negate it. Shields cover a wider arc and are more forgiving of imperfect direction than weapon parries — but opponents can kick a shield to stun you and break the block.
Why do I keep running out of stamina?
Stamina governs everything: running, striking, parrying and even holding your weapon raised in guard all drain it. Heavier armour drains it faster. Run dry mid-fight and your weapon gets batted aside — pace yourself or build for it.
Is mounted combat worth learning?
It is harder than fighting on foot because of horse physics and higher speeds, but very rewarding once mastered — and a key edge in sieges and territory warfare. See the Horses page.
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Plan a fighting build → Builds Hub · understand the numbers → Stats.