Melee damage, stamina pool and slash protection.
Stats & Attributes
STR · CON · DEX — the three pillars of every build.
Gloria Victis has no class system. Every character is built from three attributes, a pool of weapon skills and a passive-skill (perk) tree. You distribute attribute points as you level, and that three-way split between Strength, Constitution and Dexterity is the core build decision. Because combat is directional and skill-based, gear and stats matter — but timing and aim matter more.
The Three Attributes
Survivability — HP and damage reduction.
Ranged (bow) damage — the archer's core stat.
Sample Attribute Spreads
Indicative derived stats: ~716 HP, ~799 stamina, high melee weapon damage, strong slash protection.
Indicative derived stats: highest HP (~795) and best bludgeon damage reduction.
Indicative derived stats: ~705 HP, strong bow damage and pierce protection — Strength kept up to stay slash-resistant.
Weapon Skills & Perks
Weapon skills — each weapon family (sword, axe, spear, bow, dagger and so on) levels independently as you use it; investing makes you stronger with that weapon type.
Passive perk tree — a long list of perks leveled with points, including Marksman, Athlete, Breath Control, Veteran, Bullseye, Sting, Man of Steel, Evade, Shieldman, Strongman, Shield Bash and Reaper. Builds are largely defined by which passives you choose to max.